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Barbarian Classes

Please Note: This information is currently in flux and may change in the future. Descriptions of feats and skills coming soon. 

 

Skills are separated into five rankings: primary, secondary, tertiary, quaternary, and quinary. Depending on their rank, skills will have a different cap. Look for more details on how skill caps apply to classes which will be forthcoming.

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Berserker

Berserkers go literally berserk when they hit the thick of the battle. Dealing deadly blows with stunning speed to anyone near them, they are, indeed, a frightening foe.

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Alignment: Any

Races: Dwarf, Human

Armor Type: Any

Feats

-Elemental Resistance

-Advanced Healing

-Dragon Roar

-Axe Fighter

-Berserker Rage

-Furious Assault

-Weapon Master

Skills (primary, secondary....)

-Camping

-Detect Hidden

-Fishing

-Macefighting

-Musicanship

-Resisting Spells

-Swordsmanship

-Tactics

-Wrestling

-Arms Lore

-Dodge

-Tracking

-Veterinary

-Anatomy

-Block

-Cooking

-Fencing

-Healing

-Lumberjacking

-Mining

-Focus

-Aim

Restrictions

* Berserkers do not have the patience and focus to properly use a bow or crossbow. As a result, they tend to not be very skilled with them (except using them as kindling).

* Berserkers have a magical ineptitude. They cannot cast any spells and cannot use wands or scrolls. 

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Dragoon

Dragoons are ferocious warriors feared by all but fools.  fearsome sight, the dragoon is usually a massive figure, striding in heavy armor towards his enemies.

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Alignment: Any

Races: Dwarf, Human

Armor Type: Heavy

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Feats

-Elemental Resistance

-Advanced Healing

-Dragon Roar

-Axe Fighter

-Armor Proficiency

-Power Lunge

-Furious Assault

Skills (primary, secondary....)

-Camping

-Detect Hidden

-Fencing

-Fishing

-Musicianship

-Resisting Spells

-Swordsmanship

-Tactics

-W

-Arms Lofe

-Block

-Cooking

-Dodge

-Healing

-Lumberjacking

-Macefighting

-Mining

-Cartography

-Cooking

-Dodge

-Healing

-Lumberjacking

-Mining

-None

-Aim

Restrictions

* Dragoons refuse to rely on any weapon that doesn't requite brute force, and that includes bows and crossbows. Unless they invent a bow that can beat a man to death without breaking, Dragoons are better off avoiding ranged weapons.

* Dragoons have a magical ineptitude. They cannot cast any spells and cannot use wands or scrolls.

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